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Don't forget about Star Fox Zero.

I personally reeally like the controls for that game, but I can definitely understand why people hate them so much.

Miyamoto pretty much just wanted to try and innovate for the sake of innovating, and it's pretty much the reason why we got an unintuitive control scheme as a result, as well as the reason we still don't have a new F-Zero.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."