Pemalite said:
No it isn't all that we have to go on... And even if it was, it's about as accurate as using the shader counts to gauge the performance of a part. |
Awesome so what is the other information we have to go on?
Pemalite said:
No it isn't all that we have to go on... And even if it was, it's about as accurate as using the shader counts to gauge the performance of a part. |
Awesome so what is the other information we have to go on?
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