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ArchangelMadzz said:
binary solo said:

Yeah, this smells just like the 7th gen 1080p talk. Yes Scorpio can do 4k 60fps games, but they will have pretty simple graphics. Even 4K 30fps won't be standard.

We're getting 900p and below games on current 8th gen hardware, and most of the time games are running at 30fps. 900p is 1.44 million pixels, 4K is 9.437 million pixels. That's a 6.5* increase. And on top of that people think Scorpio will push that out at 60fps? When 6 teraflops is only 4.5* Xb one's 1.31 Teraflops.

We'll see as many 4k 60fps games on Scorpio as we do 1080p 60fps games on Xb one, and as many 4K 30fps games on Scorpio as we do 1080p 30fps games on Xb one.

But also you have to remember console-level optimisation. So I think we'll see as many 4k 30fps titles on Scorpio as we do 1080P 30fps on PS4. 

Most scorpio games will be 4k 30fps. With only some games being 4k60fps.

Doesn't Xb one have console level optimisation? So why can't we compare like for like here on raw numbers? I'm certainly completely ignorant when it comes to even the basics of power and output. But intuitively it seems that a console that is only 4.5* the graphical power of something that can't achieve 1080p 30fps for most games is unlikely to be able to make most games output with 6.5 times the pixel count. Perhaps if someone can do an idiots guide it will help me understand. I get that these things don't necessarily have to be proportional, but these are multiplier effects, not additive.



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