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That's quite the sensationalist article you quoted.

Anyway, it's not like Microsoft can say anything about it, right?  Not after Spencer said pretty much the same thing at the start of the generation.

When I asked him about the GPU differential and consequence on long-term performance for Xbox One in an emailed follow-up to our interview, he wrote:

"The Xbox One architecture is much more complex than any specific feature or component. The proof is ultimately in what gamers see and experience, and with the diversity and quality of games we have at launch—games like Ryse: Son of Rome and Forza Motorsport 5—we are delivering experiences that demonstrate the power capable only on Xbox One."  http://kotaku.com/whats-next-for-the-xbox-one-1471212785?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow