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curl-6 said:

I absolutely love the attention to detail on display; the little things most games just don't even think of.

Like how the enemies aren't armed when they're just vegetating at their camp, and that they run to grab their weapons when they see you, but you can sneak up and steal their unattended weapons before they notice. Or how he skeleton enemies will try to put themselves back together, and even pick up and use each other's severed arms and heads as weapons.

Just fantastic.

 

I love that as well and think it's a great way to have difficulty gradually ramp up by having later enemys always equiped with a weapon and actively moving around the map, kinda like Bulborbs to Bulbears in Pikmin.