Trunkin said:
That is what I would define as a cinematic, but maybe my definition is a bit off. Still pretty cool, though. I dunno if I can think of a game that's handled cutscenes entirely this way before, except Bioshock...maybe? I can't really remember. OT: After my initial, "YOU SONS OF BITCHES!" reaction, I went back and looked at the game again. It looks better than I originally thought. It seems to resemble Ryse a bit, which I would call a beat-em-up, of sorts. It's not been turned into Dark Souls, as I'd feared originally. The kid isn't an annoying little twit, either, so that's nice. Still don't care for the camera angle, though, but they probably did it to more smoothly transition between gameplay and cutscenes. |
I would too, but i think they're referring to what many of us would call a cut-scene.








