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One worry I have about Horizon is monologing. Too much monologing while your playing kinda makes one yearn for the silent protagonist. Monologing is a more subtle way of giving hints in a game than having big hint messages flashing up on screen, but it should be used after the player has spent some time faffing around seeming to not know what to do next, not to be pro actively telling you what's next all the time.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix