Andrew said:
When you have that many breaking down its the persons fault not the manufactorer |
Bullshit. If your failure rate is between 30% and 50%, as a lot of publications are suggesting with the 360, it's the manufacturer's fault. In fact, a lot of game journalists are reporting 4+ failures and they have lots of consoles that don't fail on them. If your failure rate is 33%, then 1/27 people will have had 3 failures (4 consoles).
To be slightly more scientific:
- Count failures as consoles that have failed and non-failing consoles as consoles that have been owned and not failed for at least 6 months. Normally, I'd suggest waiting at least a year but the 360 has only been out for 19 months so that would limit the results.
- If a person has a console replaced, once that replacement makes it 6 months they've had one failure and one non-failure. If a person has their 360 replaced several times, that's several failures and one non-failure once their newest console makes it 6 months.
This is the most fair way to do it, and it doesn't stack the odds against Microsoft because we expect the 360 to last at least 6 months before we count it as a non-failed console. The reason we count consoles less than 6 months old as failures if they fail is because they will still be failed units when they're 6 months old.







