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Tormod said:
Meh. The textures are crap, anyways, and the character models are horrendous.

I don't think you even realize what textures and character models are.

OnT: Those pictures are touched up, just like the early R2 and Halo3 bullshots. KZ2 does have some aspects that rivals or is better than Crysis, but in terms of sheer graphical detail, effects and scale, it just can't match it. Either way, both games have different art styles.

The thing is, I don't think some people realize what crysis looks like on very high settings with a good AA and high resolution. Not too many ever got to see crysis with all the bells and whistles on. BUT on the other hand, I see that some people here are bashing KZ2 for the heck of it (points at Tormod's obviously ignorant post). We've only seen two stages so far, one stage where there are thunder clouds cast above the sky and another where the sun is starting to set, both stages with different color palettes. Yet people still whine about how grey it looks and the lack of color.... are guns, concrete and steel walls supposed to have the color of the rainbow or something? I fail to see the reasoning behind some of the bashing and ignorance geared toward KZ2.

mrstickball said:
 

By the time KZ2 comes out, no one is going to give a rats behind about it, because other, better FPSes will be out (like Resistance 2).

3-4 months is plenty of time to hype up a game. Bioshock, Halo3, OrangeBox and COD4 all got released within the same 3 months right? As long as the game itself is good and the marketing is there, people will get KZ2. It's not like they have to sacrifice R2 just to play Killzone, that's the whole reasoning behind Sony pushing KZ2 back in the first place.