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Nautilus said:
DakonBlackblade said:

RE was very simila to Re, you know 3rd person, with action and cheesy dialogue and stuff. This one looks like Outlast, they need to change the tone completly if they want to keep the lore OK but REs lore is goofy by nature it'll be quite hard to keep it and still make this Outlast clone they want to make

RE lore is cheesy, not goofy.There is a big difference.And this trailer, as I have been saying to people left and right, is that this trailer was made to show the atmosphere.It was not preocuppied in showing the combat, or the connection to the overall universe.You can actually, if you pay attention, notice something that is as classic as RE can have:item management, item based puzzles(that you need to use items to progress), and a more hands off approach to the game.I will say that by the next trailer they release, which my guess would be happening at gamescon, is when we will see gameplay and when we will see a more "RE feel" to it.

Edit:If you go to the menu where the item management is, you can see something that assembles as hotkeys.Probably items that you can assemble to the directional pad.And items for puzzles wouldnt make sense, so its most likely for weapons.

The only thing that felt even remotely like RE on the demo was the item management. I did notice the hotkey and I hope to god we can use weapons and defend ourselves and Capcom isn't just making another walk around and get scared game that has become the trend nowadays.