Baryonyx said:
Trunkin said:
I see, well, that's more sensible, lol. I'm sure you'll be able to ditch the heavy axe at some point for something a little faster -- weapon choices are something they'd better keep from the earlier games. Some sort of god powers should give a boost at some point as well, but still... O_o
I think Santa Monica probably realised that GoW was getting a little stale after Ascension, and decided to take a gamble and make, like, the hugest departure from the original formula that they could possibly concieve. This is easily the biggest shock this E3, if you ask me. We'll see how it pans out, but I can't believe Sony would do this with one of their most iconic franchises. The balls on them!
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He was using a Two-handed Berserker battle-axe, which has it's own advantages such as using weight for deadly one-hit attack's, which the entire point isn't ''Speed'' because speed would ruin the impact of the force. Kratos have always ended up getting several different weapons for different types of foes.. You can't be critical if you don't even know the details and it's funny you ''Seemingly forgot about that'' Because a GOW fan would have already considered that fact. Also, it doesn't hurt to have a basic knowledge in weapons when you play these sort of games. Different weapons= Different uses. Only a moron would use that kind of axe for anything but what it was designed to do, i don't think Kratos is a idiot when it comes to weapons. Also, i believe he have a level-system as well, which means? You can upgrade abilities.
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Yup, I already mentioned that there will be more weapons. And special abilities, too, which we saw a bit of in this trailer. You're also right that I'm not a God Of War fan. I have played and enjpyed the games, though, and watched plenty of more skilled players than myself play them. This is a completely different battle system, and a completely different game. Maybe I'd be a bit more positive if this were a new IP, but it isn't, and that means God of War as we knew it is effectively dead, and Sony has lost just a bit of that diversity that they're always being praised for.
MDMAlliance said:
Trunkin said:
I see, well, that's more sensible, lol. I'm sure you'll be able to ditch the heavy axe at some point for something a little faster -- weapon choices are something they'd better keep from the earlier games. Some sort of god powers should give a boost at some point as well, but still... O_o
I think Santa Monica probably realised that GoW was getting a little stale after Ascension, and decided to take a gamble and make, like, the hugest departure from the original formula that they could possibly concieve. This is easily the biggest shock this E3, if you ask me. We'll see how it pans out, but I can't believe Sony would do this with one of their most iconic franchises. The balls on them!
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To be perfectly honest, I kind of like how it looks and how it might play. Mostly because it seems set up in a way that could allow a stronger focus on its story and a little more freedom with its combat. Maybe. Of course I only watched the gameplay trailer and not anything else of it (and only once) so I could be mistaken.
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I can somewhat agree with you. This definitely seems more story focused. That's not necessarily a plus for me, but a can see why it is for a lot of people. I dunno about more freedom, but slower combat doesn't always equal worse, so we'll just have to wait and see on that front.