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Wright said:
DoctorHorrible said:

You're last point makes no sense. You applied my point to a situation backwards. It's a god of war game. Kratos makes God of War God of War. Not the reverse.

The whole game, including game play, all revolves around kratos and his character. So yeah, it's pretty much the thing that makes God of War. Blades of Olympus = kratos = game play. Ruthlessness = kratos = plot.

 

Look at it from a different angle. Valkyria Chronicle's upcoming sequel, Azure Revolution, wasn't that well received because instead of being a strategical game it stripped down to a three-men army RPG-ish. Sure, the art style looks exactly the same as Valkyria and probably the setting they're on is Gallia or somewhere near it. But that's not Valkyria Chronicles, that's for sure.

Here we have Kratos, and that's pretty much it. Instead of fixed/rails camera angles, we have a back view. Instead of Kratos running rampant doing all kind of crazy combos, we see him attacking in a fierce but definitively slower manner. There's not even a combo counter on-screen. It doesn't help that probably they choose some kind of story scripted sequence to unveil it, but still. And it doesn't look like this revolves around Kratos per se, since you take partial control of Charlie. Everything shown is Kratos teaching Charlie how to hunt, really. All I could remember of the other God of War was how angry Kratos was and his desire to bring Olympus down; anything that stood in his path end up dead.

All in time. Kratos is THE god of war. He hasn't a reason to dust off those old chains yet.