Pemalite on 14 June 2016
| KungKras said: It won't do much. It's very close to being the 32Xbox I guess the forward compatibility helps but supporting two standrards is still going to be a pain in the ass for devs. |
Not really.
Developers typically make one build of a game and scale it downwards for consoles anyway, so they can keep that practice going for the vanilla Xbox One.

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