leo-j said:
They should tho.... either that or up the specs to 6tflops and 16gb of ram, because they will not compete with the Xbox Scorpio in power, it'll almost be like wii-x360 in difference |
Not even close. The proportional difference is pretty much the same as the Xbox One vs PS4 (30% more GPU power 4TF vs 6TF). What developers will do with all of these flops is yet to be seen. No info on CPU's yet, that arguably is a bigger threat. If all Scorpio games run at 60fps that'd be a blow to Neo if it cannot match that.
We have to remember that PS4 and Xbox are the baseline consoles. Scorpio games are not going to be optimised for 6tflops worth of GPU power til X1 is dead. Take any third party game and look at its Ultra settings on PC, thats a good representation of what you'll generally get on Neo/Scorpio. Take into account many devs may simply choose to throw all that power at 4k, sharper resolution but graphically the same. VR is where the power difference will be most visible.
Regardless, does sony actually want to give up a potential year long headstart? Do they not want to undercut the Scorpio and deliver something combines power with affordibilty. It really shouldn't need saying that power isn't everything. Infact the decision for the Neo not to be powerful enough to easily deliver 4k may result in it having better looking 1080p games upscaled to 4k, whilst Scorpio has native 4k.
IMO things are looking good for both of them, I'm happy their not competing head to head.







