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SvennoJ said:
curl-6 said:

Digital Foundry's full analysis is up:

http://www.eurogamer.net/articles/digitalfoundry-2016-mirrors-edge-catalyst-face-off

Looks like they fixed most of the frame rate issues, however after the lackluster reviews I have lost my interest. Open world was a bad idea for Mirror's edge and it seems that combat is even worse this time around. I rather play the first one again.

If you liked the first one you should check it out. It seems all these useless reviews were written by people who didn't even care about the original. Catalyst pretty much improves upon every aspect.

The open world is absolutely fine even if you don't want to indulge in it. If you just strictly follow all the main missions it's basically the same experience except that you have to run to the start point of every mission. But isn't running the point of the game anyway?

Speaking of running, it's as fluid as it ever was and you will get the same rush you got from the original. The openess of the environment makes it even more enjoyable since you can find your own routes. The original was way too linear in that aspect.

I don't understand the issue with the combat. They expanded quite a bit on it and made it into an art itself. It's much more involved and tactical and needs actual skill this time around. Maybe that's why people didn't like it?

 

For now I will stick to the main missions to completion so I can be fully leveled up and indulge in the many many time trials which are as challenging as ever.



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