Ruler said:
How they are shooting themselfs in the foot if all they do is keeping up with the times? Mobile, macs and PC they all work like this now with different models |
Traditionally now is the time to introduce the slim, drop the price, get the games rolling and make a nice profit on the majority share of the console sales in a generation. Use that to pay off all the R&D and marketing of the launch and start with R&D for the next generation. By shooting themselves in the foot I mean they're effectively resetting the clock. More game delays because of new specs to incorporate, reset on profit margins and reset on the influx of consumers that jump in at the lower price point.
Sure there is a percentage of current hardcore base that will buy an upgraded machine, yet is that percentage big enough to offset all the negatives. It might be the only thing Sony can do atm though. Slimming down the current design failed. Keeping it at the same price will slow sales down, starting to take a loss on each sale is not a good idea either. Making a new design that runs sort of the same is an even harder sale to developers, might as well turn it into a premium version. Easier to port to and an excuse to raise the price and recoup its R&D and marketing.
I wonder how long they'll keep selling the old ps4. They're saying for the rest of the generation for now, yet it would get weird when the NEO becomes cheaper to produce than the original one.







