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Metallox said:
Ljink96 said:
Yes, I believe so. Ocarina was more of Aonuma's work than Miyamoto's as he fell off after ALTTP. Super Mario 64 simply revolutionized gaming even mores o than the original SMB1. This was Miyamoto at his prime.

Aonuma states that Miyamoto had a considerable leading role in the development of Ocarina of Time. He even said that progress went "slower" because of him.

Yeah, the remarkable thing about Miyamoto is that he's actually less involved in a lot of games than people would assume, but what involvement he had was often the decisive factor in producing a classic.

I wasn't as aware of this until I watched a long tribute to Iwata, and they described Iwata's early relationship with Miyamoto when the former was with HAL. Often, at Iwata's request, Miyamoto would be asked for advice, and when he'd look the game over he would decide all that was needed was cuter character sprites, better names, or additional challenges/obstacles etc to enhance the already-existing gameplay, and that would prove the difference between a game that wasn't selling and a game that suddenly sold like hot cakes.

Heck, even Kirby wasn't getting any retail orders until they went to Miyamoto, at which point he just changed the name of the game (it wasn't originally called Kirby or Kirby's Dream land), made a few subtle changes, and the franchise was a huge hit thereafter. I suppose that's why I admire the guy; it seems like a creative genius is often someone who finds the artistic choices/controls/gameplay styles etc that seem obvious and simple after the fact, but no one thought of it until they brought it about.