curl-6 said:
Agreed. Playtonic get funding and support for their future projects, Nintendo gets another software contributer, and a Western one to boot. They need all the devs they can get these days, and "Old Rare and Nintendo back together again" would be a hell of a PR statement.
While MS absolutely deserves criticism for their shameful handling of Rare, (which is now a decaying husk of its former self) I think the decline started before MS arrived. Starfox Adventures was the beginning of their fall from grace in my opinion. It was the first game that really seemed to lack the magic of their N64/SNES titles.
Polishing in the months before release is part of "real development." When it's not, you get games releasing as broken, unplayable bugfests. I'm not disputing that the Wii U version would make money. It would likely do quite well. But I expect them to reason that they'll be better off not spending any more cash on Wii U development and making their Nintendo income from NX instead, which will likely be much cheaper to port to. |
Yes, but they will not canne game 2-3 months before launch when that time is just testing, polishing...that my point.
In first place they are making game in order to make money, why they would ditch Wii U version of game if can they have profit on it, why is better to not spending more money on Wii U when will bring profit to them!? It clear business, you spending your money if you think you will have profit. They can make profit from Wii U version and NX version also, win-win situation, they nothing loose they just gain more profit from two platforms.








