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pokoko said:
Veknoid_Outcast said:

Fair enough. From a business point of view I suppose it can work for some games/genres. I just don't like the fundamental idea. As a video game enthusiast, I like the idea that I pay a price to get a game, and that's the end of my relationship with the game maker. That's why Destiny is such a turn-off for me.

Free to play is fine in context, and even something you want one or two of.  It has plenty of fans and you want to appeal to everyone.  However, a super-expensive, AAA free-to-play game is the epitome of "dumb idea," especially when you're pulling studios off the types of projects that actually sell consoles and putting them on projects where they have no functional experience.

Of course, it also needs to be noted that the game itself supposedly wasn't very good or well balanced.

Good point. A small-budget free-to-play game could scratch a certain itch.

And also good point there at the end. As much as I'm blaming Microsoft for bad business decisions, maybe some of the blame belongs to Lionhead. Fable III is a major step down from Fable and Fable II, so it's possible the studio lost its touch.