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ClassicGamingWizzz said:
Veknoid_Outcast said:

I object to cinematic story trailers in general. This isn't a movie or a TV show. It's a video game. How players interact with games is what makes the medium unique.

I also object to this whole marketing/pre-ordering cycle. When we start dropping $60, $90, $120 on an unproven property based on the strength of its marketing campaign, we send a signal to publishers that all they need to do is send a few "CGI lies" our way to convince us to buy.

Camon man, this is a trailer for a rpg and story is as much important as the gameplay, you had gameplay last year, dont understand this complaning to be honest.

 

  Horizon Zero Dawn - Aloy's Journey Trailer  , not   Horizon Zero Dawn > Gameplay trailer, and E3 didnt even started.
 

I explained my complaints above. All these little drops add up. If you're fine with the status quo, I respect that.

But there's a reason the industry is defined by cynical business practices; buggy games that require huge day one patches; annualized, creatively-bankrupt series; micro-transactions; and, in general, a huge gap between the haves and the have-nots. Because we as consumers allowed it to happen.

I'm just pointing out how Horizon contributes to what I consider a negative trend in the industry. Is it an inexcusable crime? Not at all. But I do think we need to reflect more on what we expect from the medium and how best to protect ourselves from manipulation, instead of watching something cool and then clicking the pre-order button.

We know more and care more about video games than most people. We should be the vanguard.