GribbleGrunger said:
I apply the same rules to everything in life. You're asking me to explain a lifetimes worth of soul searching and reduce it to specific points. It doesn't work like that. You just know what is good and what is bad regardless of whether you personal like it. I could mention graphics, framerate, context, animations to be specific but that is a vastly simplistic interpretation of what I mean. I can see why people like something without liking it myself. |
Gribble, that's not an answer. I said each of us defines "quality" based on our preferences, priorities, and personal experiences. You said I was wrong. Explain why I'm wrong.
You seem to think The Last of Us is a "quality" game, objectively speaking. Why is that? And what makes your analysis of that game objective and not subjective?
I don't want to belabor the subject, but if you're going to challenge me I expect you to back that up with more than "a lifetime's worth of soul searching."










