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Intrinsic said:
DonFerrari said:

I agree with you that if they keep most of the architeture the same (even if special features are changed/lost) it wouldn't be that hard to see a SW emulation.

I think another thing to consider is how differemt console and PC OSs really are.

by the time the PS5 (or PS4trinity) comes out, the OS could very well be the exact same thimg designed to the the exact same things its been doing since 2013. The only changes made to it would be whats needed to accomodate the new drivers for whatever new hardware is going into thr PS5. Where as on PC you hsve tons of drivers from tons of vendors.

On a console, everything is managed and controlled by One person (sony). They make the hardware, write in tbe APIs to support it, pass those onto the devs in a dev kit aoftware update/new devkits. As lomg as there are no hard breaking architecture changes, everything would be significantly easier to manage on consoles than they are on PC. And by hard breaking i mean like going from cell to X86. 

As lomg aa sony sticks with X86 and unified memory they would be fine.

yep... unless perma know something that would make it hard to powercrunch small differences in emulator I think they won't have big issues.



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