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setsunatenshi said:

I don't think it's a matter of 'want', but a question of 'can'. Remember that the current XB1 games are using a DDR3 + ESRAM memory architecture that is itself taking space on the APU. The only way they could get some type of APU that would match or overtake the PS4 (neo or otherwise) would be by ditching the ESRAM and going for GDDR5 like the PS4 did. This would mean that you couldn't simply plug and play the same games onto the new box without them being worked around the new architecture. This would take time and $ to do. When people were worried about the PS4 and Neo split, that would be the equivalent of moving a graphic setting slider from mid setting (PS4) to high/ultra (PS4 Neo). For the new Xbox it would be more like porting a game from Xbox 360 to Xbox 1 without emulation.

I'm sure some people will bring some crazy ideas like cloud computing and secret spicy sauce soon enough to explain it away.

I can imagine developers releasing patches so that their games can be compatible with the Scorpio, if the hypothetical situation is true. Even then, that takes a lot more work than implementing a slider.

GribbleGrunger said:

Yeah, I was aware of the problems the design of the XB1 would engender but because I'm stupid when it comes to tech I didn't know if there would be a simple work around. To be honest, I'm still not convinced the Scorpio really exists and is simply a rumour leaked to stop more 360/XB1 owners buying a PS4/Neo. The biggest problem MS have is the online userbase, which of course is why they're now suddenly keen on having crossplay with the PS4. People gravitate towards the console their friends play games on and online is at the centre of that. Make it crossplay and that's no longer a problem.

Microsoft hasn't mentioned MAUs over the last few NPD statements. While I agree that the XB1 currently has an online userbase problem, I think the homogeneity of the console's library is the even bigger problem. A monotonous library will lead to a monotonous userbase, which will limit the appeal of games of certain genres like JRPGs.