GribbleGrunger said:
Surely the Scorpio will share the same library as the XB1 though? I can't see MS doing that to be honest, especially when they've currently dropped the price and are pushing hard for sales. Wouldn't the XB1 userbase be pretty annoyed if they suddenly find their XB1 games don't run on the Scorpio and that console they just bought a year or a month ago is only good for 'last gen' games? The more I look at this (if you and others are right) the more I think MS really don't want to be in the console space any more and the Scorpio could well be PC in an Alienware like box. |
I don't think it's a matter of 'want', but a question of 'can'. Remember that the current XB1 games are using a DDR3 + ESRAM memory architecture that is itself taking space on the APU. The only way they could get some type of APU that would match or overtake the PS4 (neo or otherwise) would be by ditching the ESRAM and going for GDDR5 like the PS4 did. This would mean that you couldn't simply plug and play the same games onto the new box without them being worked around the new architecture. This would take time and $ to do. When people were worried about the PS4 and Neo split, that would be the equivalent of moving a graphic setting slider from mid setting (PS4) to high/ultra (PS4 Neo). For the new Xbox it would be more like porting a game from Xbox 360 to Xbox 1 without emulation.
I'm sure some people will bring some crazy ideas like cloud computing and secret spicy sauce soon enough to explain it away.







