Intrinsic said:
i dont see that being the case.... ony way anything offsets cpu is if the dev moves some cpu based tasks over to the GPU. But ad long as the work is on the cpu, only way u can go up to 60fps from 30fps is if you hsve a CPU that is teice as powerful. Better explanation if the PS4s CPU is being maxed on a game running at 1080p@30fps, then the only way to rn that game at 1080p@60fps on the neo is if the neos CPU is capabale of teoce the performance than whats in the base PS4. We can get more stable framerates thanks to the GPU and lots of eye candy, but as long as the CPU is in a 33ms pipeline.... all you get is 30fps |
That is why I asked if it's possible to offset enough from CPU to GPU, not if one or another dev will do it, because I'm pretty certain that if it's possible the likes of Naughty Dog would do it. (and I put that perhaps it would be in 45 capped). The devs will always have to choose on what to improve and maximize and on what to concede, I'm aware of that.

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