GribbleGrunger said:
WOW, I'm glad someone else noticed. I'e been complaining about this to my son for a couple of years now. I used to be able to find things quickly but now it just fills my search with newer stuff even if it only vaguely resembles what I'm actually looking for. I got an answer on GAF by the way adn it turns out I'm right: Yes, later GCN revisions (1.2 onwards I think) used the 8 x 8 = 64 compute sources. PS4 was early to that, kind of like Xenos sat between gens. Thanks. I'm really not technically minded at all so I didn't have a clue what to search for. Wouldn't the question be: if indeed AMD made those changes internally, would they be available only to chipsets made for Sony or would they be more widely available? Could Sony have patented those changes? Another answer: Cerny wanted more engines capable of distributing graphics vs non-graphics work. The idea is essentially getting better utilization and getting closer to the peak performance of the APU. It was no coincidence that the CPU was quite weak so the GPU could also help out with the compute related tasks. |
Trust me, as someone who loves having citations to back up their statements, oh yeah. I've noticed lol.
This also seems to confirm my thoughts regarding the weak CPU relative to GPGPU compute. Not so secret sauce confirmed







