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crissindahouse said:
konnichiwa said:
copied from neogaf:

Going by their numbers that's

10.600 PC copies a day
21.200 console copies a day
21.200 mobile copies a day

Which puts it at roughly
10.600 * 27 = $ 286.200
21.200 * 20 = $ 424.000 (minus 15 % (Xbox Live and PSN) = $ 360.400
21.200 * 7 = $ 148.400 minus 30 % (Android and iOS) = $ 103.880
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= a cool $ 750.000 a day

or about 114 million in game sales this year alone. Merchandising is probably another 100 million a year by now, so they make about 370 million a year. Of which 90 % will be pure profit. That is insane. At this rate the two billion they paid for will be recouped by 2021. And that's not even including potential movies or a successor.

How did they calculate that? Is their any information about which continent got how many sales percentual? Otherwise I'm not sure how they want to know the real WW numbers between the different platforms.  

guesstimates.  Based on the % of what the market is today. Minecraft always made 200 million in profts but was mostly around 100-130 million a year because Notch got his insane cut. The PC one is easy to calculate because it has sales clock (well it had one just saw the price went up and had a new site) also their are realms to subscripe on but we don't know how popular it is. The realms are + 7 euro a month but yeah how many have it? 10K? 500K?.  What about the popular theme packs on PSN/Xbla/Eshop? All of those are not calculated.