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Ruler said:
Captain_Yuri said:

Unless I am mistaken... I don't think anyone doubted it wasn't going to be that a few days ago... We just had people doubt that its going to be running at full 480 clock speeds which is still yet to be proven for obvious reasons...

PS: If it's the thread we are thinking of, I was the first one that suggested it :P http://gamrconnect.vgchartz.com/post.php?id=7921263

But having less Mhz isnt that much of a difference, stream processors are. There are various Graphicscards from different companies of the same AMD GPU with higher clock speeds than orginally intended by AMD, yet the difference is quite small in performance.

Also Sony could easily decide to increase the clockspeed in the last minute, just like they increased the GDDR5 ram from 4 to 8 Gigs for the original PS4.

It does matter if we are trying to calculate Flops...

The way you calculate it is... Number of CoresAverage frequencyOperations per cycle

 

2306*0.911*2 = 4.2 Tflops. (Ps4 Neo Rumoured clock speed which in terms of other specs, has been right so far)

2306*1.2*2 = 5.5 Tflops. (480's clock speed)

Of course, Flops doesn't directly translate to real world performance but if we are trying to use it as a relative unit of measurement, mhz does matter... And sure they could increase the clock speed but it is a lot harder to do due to heating issues than just to add in more ram... Specially if they are aiming for a slim model (Not saying it is going to be slim but if it is...)



                  

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