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Hiku said:

I always prefer mouse and keyboard for FPS's if possible, so I understand that. But I can play on a controller as well. So I was wondering if there was any particular reason unique to Metroid that made the user above say that he can't play it without a Wiimote.

Prime is not a FPS that's why, Samus as a character and Metroid in its design has an approach and a host of actions that a dual analogue approach won't meld well with. For a start players need to on the fly be able to switch to the different visors and beam types, in Prime and Echoes on GC these were mapped to the D-pad and the C-Stick so by default using dual analogue is already running into a problem of conflict.