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Zoombael said:


that game doesnt look like it deserves an own thread.

it looks so... generic... random... devoid of any own identity. at the end of the trailer i had to think of "too many cooks".

what i see is pyranyah bytes desperately clinging to the success of gothic and once more throwing out a reminder that a studio of that name once made a great game.

^ this.

Its like it lacks direction. The random Dinosour looking monsters, the new high tech mech, the ogre.... its just to weird a mix.

A setting of a rundown world, with rusted cars and abandoned societies, yet theres that brand new looking mech without any explaination.

Its set in the far future (where mankinde had a setback technology wise), but we have dinsoures in the flesh, running around.

And for no reason at all, theres a ogre there too.


Without a explaintion (and I have trouble seeing what could explain it), it doesnt make sense to have all those elements together in one setting.

 

=

Its not believable.