| LordTheNightKnight said: I mentioned that there are other factors I forgot to write. Avoiding tiring repetativeness would be one. That's just plain bad design, not because of the motion controls. It's just that the motions would make it more tiring than button mashing. Yet it's still more bad design than motion control. That kind of control should have been implemented in a one-on-one fighter, as the series actually is. |
Inappropriate motion controls are bad design. Being bad design does not make them any more appropriate if that's what you're implying. If not, I'm not sure what you're trying to say. For all that goes, one could say that almost all video game problems are bad design.







