| Onyxmeth said: Have you ever considered that some of your examples may actually be true and not just bias? You can't automatically assume something will be improved upon because it has motion control in it. Games like Guilty Gear XX Accent Core(2D fightng game like Street Fighter) were absolutely ruined on the Wii because you couldn't motion fast enough or precise enough to keep pace with the computer AI. Not every game is tailor made for motion control, and some are just poorly done. I'm assuming you've had personal experience with each of your examples so you yourself know they were being biased and not being honest right? You have played Mario Kart Wii, Okami(both PS2 and Wii vesions), Worms: A Space Oddity, Battle of the Bands and Wii Ski right and can say from personal experience that each assessment by the reviewer regarding motion controls is incorrect? |
I'm not, but good or bad, the game should be evaluated with whatever is standard for that system or comes with the software like the wheel in MK. I don't think evaluations should ever be made using a extra cost optional device. They don't do it with other systems, why do it on the Wii.
Not all, but I play MK and I think the wheel is unique and more fun. I play We Ski and the review didn't make any sense because he mentioned button combinations when none are needed. He said it took several tries just to get down the hill. I used strickly the Wiimote and nunchuck and got down the hill first try without touching a single button.I have played both versions of Okami and I prefer the Wii. The damn hand controller is what drove me away from gaming until the Wii gave me a more accesable alternative.








