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Akeos said:
setsunatenshi said:

You're aware that reducing the process to 14nm makes the processors cheaper to produce (more yeilds per wafer) right? That's why the new GTX 1080 has a starting price of around 600$ while the previous architecture was way more expensive.

Do I want them to also improve CPU? Hell yeah. Do they need to increase the RAM size? For 1080p and even VR, not needed.

Would I pay 600$ for a massive improvement? Absolutely.

Will they sell it for 600$? I doubt it.

Will it be polaris based? 100% sure

If Sony want make reely powerfull new ps4,  they have to wait HBM mémory and vegas ...  impossible in 2016... If Scorpio comes in 2017,  it could use this new technologie... 

Sony will be in a bad position,  Microsoft will say " look, i have the big one"...  In 2018/2019 Sony will arrived  in late with PS5....

At time, Sony juste need keeps hand,  and wait Microsoft show his cards... 

Lol..... wishful thinking much?

Ok. lets just put something in perspective. If PS4neo has a GPU that is twice as powerful as the one in the PS4, there id only two ways for that to happen.

1. Double the GPU compute units from its current 18 - 36 or,

2. Keep everything as is and instead double the GPU clock from its curremt 800mhz to 1600mhz.

Both of those are IMPOSSIBLE  to do at a 28nm process and and put it in a box the size of the PS4 and dofr thr latter, jist flat out impossoble cause the chip wont be stable.

For the PS4neo to be using a 36CU GPU, that can only happen with Polaris. Only rraly question here is what clock Sony chooses to run it at. 900mhz/1200mhz+ is really all the difference between 4TF and 6TF as far as GPUs go. Well more like 4TF and 5.5TF but you know, 6TF sounds cooler.