Vulkan as it stands should be the main API to go for since it aims to support as many platforms as possible, while DX only supports one OS and one other console (slightly), in the past DX was the main one to go for but since the tables have been swapped, it;s now time for a more open API to take charge.
DOOM running on a Titan X at 120 FoV with Vulkan:
DOOM running on a GTX 1080 with Vulkan:
Straight off the bat with a multiplat title does Vulkan show that it can work while with DX we've had baked port after port recently with that API. Ignoring VUlkan and focusing on DX 12 would be a mistake for the majority of devs out there, especially with all the other OS@s people still wish to and still use that aren't with 10.
Also shouldn't this be general since the article is talking more about the game, vulkan and PC along with the mention of PS4 at the end?, Vulkan isn't really something all that exclusive to a single system let alone a tid bit of news about it.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







