Akeos said:
setsunatenshi said:
sorry, but i think you're confusing cores with compute units (CUs). currently the APU inside the ps4 has 18 CUs (again, compute units) active, while the Xbox 1 has 12 CUs. The die shrink to 14nm basically allows the APU to have anything between 36/40 CUs, which will probably be the case for both new APUs. Also, it has been pretty much confirmed by now that all games coming out from October on must have a Neo mode available as well as a vanilla mode for the original system.
So unless you have specific sources to contradict all the pretty much confirmed parts of the rumor, you should realize that this 30% number you came up with is just that... something you came up with, having no basis in reality.
It's not part of the discussion what Sony needs or needs not do. It doesn't matter what amount of money MS has or doesn't have. Those are separate discussions.
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There are just rumors, nothing officially... If ps4 néo have double new cores graphiques, Sony have to do the same with CPU and RAM, so ps4 néo price will be 500 or 600 $ ???
Polaris is fan's hope... 16-14 nm will be expensive, like Nvidia have a lots of difficults to make pascal cores...
2016 is too early for polaris in console...
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You're aware that reducing the process to 14nm makes the processors cheaper to produce (more yeilds per wafer) right? That's why the new GTX 1080 has a starting price of around 600$ while the previous architecture was way more expensive.
Do I want them to also improve CPU? Hell yeah. Do they need to increase the RAM size? For 1080p and even VR, not needed.
Would I pay 600$ for a massive improvement? Absolutely.
Will they sell it for 600$? I doubt it.
Will it be polaris based? 100% sure