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goopy20 said:
Pemalite said:

Are you trying to give the impression that Uncharted 4 is a giant and massively open world? It's really not. :P
It's still a very focused experience, which isn't actually a bad thing, the few parts of the world where you are free to explore try's to give the impression of a sprawling landscape, it's still a fairly small box in the grand scheme of things.

As for Physics. You have physics... And then you have Physics. Star Citizen has full 64-bit double precision, local physical grid, Newtonian physics.
Watching a box crumble from being shot is something we witnessed even in the last generation of games. (Maybe not to this degree on console, but certainly on PC thanks to things like Ageia and PhysX.)
To put things into perspective... The PC has a large and vibrant modding community, Star Citizen is mod friendly... Some modders are having trouble making mods because of the Physics.

With that said, I fully expect Uncharted 5 to improve upon the weak points of Uncharted 4, there is always something more that can be done to improve things, and that is a good thing, gives people something to look forward to.

Of course not, Uncharted 4 is a linear story driven game, but that doesn't mean the levels are tiny. The biggest leap from previous Uncharted's is the scope of the levels, which are way larger with many different paths and verticality. Anyways, I feel some pc gamers will never admit that a game looks fantastic just because it's on a console. Like someone else said, they are obsessed with numbers: "but..but  it doesn't even run like 4k resolution, 120FPS and  ubersampling". But tell me something, what do you thinks looks better, Uncharted 4 or an imaginary PC version of Uncharted 1 running at 120FPS, 8k resolution with triple wip wap mapping? 

It's not the tech or the numbers behind UC4 that makes it look so good, because nobody really cares. People look at what's being put on the screen and it's the attention to detail and craftmanship of the game and visuals as a whole that makes UC4 the best looking game I've seen yet. 

I have admitted to Uncharted 4's technical achievements, that it is indeed a pretty game not once, but multiple times in this thread, not sure where you got the idea that I am somehow saying the opposite?
Again, I can give criticism where criticism is due. And I can praise where praise is due... Which I have done so multiple times in this thread, so please don't get the wrong idea.

fatslob-:O said:
Pemalite said:



Star Citizen has full 64-bit double precision, local physical grid, Newtonian physics.

Where exactly did the developers claim that they were using 64-bit precision for physics ?

 

https://robertsspaceindustries.com/comm-link/transmission/14191-Monthly-Report-September-2014

"We’re moving towards 64 bit physics to handle enormous maps"

I did see an expanded conversation at one point where they talked about it more in detail and the complications it gives modders, but I can't find it at the moment.




www.youtube.com/@Pemalite