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goopy20 said:
Pemalite said:

To be fair. Quantum Break also gained increases in performance with a monitor with a higher refresh rate. :P

But that was due to Microsoft pushing it's Universal Windows Platform, not a fault of the PC itself.

I haven't ever lied are try to shy away from my preferential gaming platform, the PC. It's even in my Sig.

Star Citizen is not an MMO.

You should probably read up on it to truly understand it.

The levels aren't big. They are limited and built in such a way to guide you from point A to point B. Which works well for keeping the rendering load low.

Higher Resolutions also allow for smaller details to become more visible. Anti-Aliasing in Uncharted is also inferior to what the PC can do.

I think you got Uncharted 4 confused with Uncharted 2 and 3. How are the levels not big when you can drive a car or a boat and actually get lost in the map?

Fact is, as a total visual package, there isn't anything that beats UC4 on the PC. But that has has nothing to do with the power of the ps4, because, of course, a high end gaming rig can do everything the ps4 can do and then some. It's the best looking game because there just isn't a developer as talented as Naughty Dogs making games for high end gaming PCs. In fact, I can't think of any developer that is doing that, as 99% of the PC games are ports from console games that are designed to look identical on all platforms.

With console exclusives that is different, and that is why they do can stuff like this on relaticely weak sauce hardware:

Are you trying to give the impression that Uncharted 4 is a giant and massively open world? It's really not. :P
It's still a very focused experience, which isn't actually a bad thing, the few parts of the world where you are free to explore try's to give the impression of a sprawling landscape, it's still a fairly small box in the grand scheme of things.

As for Physics. You have physics... And then you have Physics. Star Citizen has full 64-bit double precision, local physical grid, Newtonian physics.
Watching a box crumble from being shot is something we witnessed even in the last generation of games. (Maybe not to this degree on console, but certainly on PC thanks to things like Ageia and PhysX.)
To put things into perspective... The PC has a large and vibrant modding community, Star Citizen is mod friendly... Some modders are having trouble making mods because of the Physics.

With that said, I fully expect Uncharted 5 to improve upon the weak points of Uncharted 4, there is always something more that can be done to improve things, and that is a good thing, gives people something to look forward to.




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