| LordTheNightKnight said: If one doesn't like motion controls at all, one shouldn't review such a game. This is NOT saying one should like motion control. This is saying one should be objective about it. One should review control for things like precision and responsiveness, not whether one feels something "needs" motion control or not. If something it done by motion control, but done poorly, it's bad because it was done poorly, not because it was done by motion control. |
You're saying two things here. I agree with the first part but disagree with the second.
Reviewers should be objective. A clear bias toward motion controls or non-motion controls is a bad thing in most cases.
However, there is a valid distinction between "Motion control was programmed well and was very responsive" and "Motion control was appropriate to the concept and added to the experience." You appear to be assuming that the latter will never be a problem and that every game concept can be implemented well with motion control. That seems utterly absurd to me.







