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rocketpig said:
MikeB said:
@ rocketpig

I think that's a solid enough case to state that neither of the consoles are fully capable of running a proper 1080p game right now.


Stating "proper 1080p game" is pretty subjective. Is GT5:P's 60 FPS proper or would a soild 30 FPS also be considered to be proper?

The end results are which matter the most. There will always be texture quality related sacrifices and trade-offs for top games nomatter the used resolution on the current gen consoles and PCs. If it's not the issue of feeding the required data fast enough, it can be storage space related for large games which are aiming for much graphics diversity.

In a racing game, 60fps is mandatory. The cars travel too much distance down the straightaways for 30fps to work well. The extreme twitch nature of the genre also mandates a higher framerate.

Besides, we've been over it a million times now. GT5:P is not full 1080p... I refuse to accept something being called 1080p when it's being upscaled on a 1080p monitor.

Trade-offs will always be made and right now, some developers are having a hard time hitting 720p in some high-profile games, much less 1080p. I don't think that will change much as the generation matures. We'll probably see pretty much everybody focus in on 720p with the occasional developer shooting for the moon with a full 1080p game.


 Oh gosh it's the GT 5:p 1080p arguement again featuring rocketpig, everyone run!



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