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selnor said:
bbsin said:
selnor said:
bbsin said:
selnor said:
All the reviewers that I trust the most have said this game is terrible. IGN in particular. Sony rolled out another Lair here. There goes another exclusive just like 2007.

Misinformed much?

In no way did I say they deved it. LOL. Saying Sony I meant it was Exclusive like Lair. They payed money for exclusive of very mediocre game.

 


You sounded like you're blaming Haze's bad reviews on Sony. Either way, bad exclusive games happens to everyone. How was Sony supposed to know that paying for an exclusive FPS that happens to be published by one of the strongest video game brands in the world and developed by the same team that made Golden Eye, perfect dark and time splitters was NOT a good idea at the time? Same goes for Factor 5 in making a flight action game. Not every exclusive game comes out great, so saying "Oh look, Sony payed for *another* crappy exclusive" is hardly waranted. Do we need to say "Oh look Microsoft paid for another crappy exclusive" when another TenchuZ or Shadow run game gets released?
Difference is Tenchu and Shadowrun were completely devs choice. They were 360 only from start. Haze wasnt. Tenchu was always rubbish and always came out on system with more sold.

 

LOL, Dev's choice? I find it hard to believe that it was "dev's choice" if Microsoft OWNS (AKA: THEY PAID FOR THE ENTIRE STUDIO) both Fasa interactive and the Tenchu devs. The only reason why it was thier "choice" to make their games 360 exclusive was only because it was thier ONLY choice. Either way, what does it matter if TenchuZ and shadow run was 360/PC only from the start? They were both Microsoft exclusives (THAT THEY PAID FOR) and they sucked hard/ or was mediocre. All companies have a fair share of exclusive games/deals gone bad so I fail to see what your point is when posting "zomg! Sony rolled out another bad exclusive!".

Also, Tenchu 1 was a very good game and Tenchu 2 was decent. By the time Tenchu was on it's third installment, things just went south as they couldn't evolve the gameplay and camera issues.