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Veknoid_Outcast said:
Cloudman said:

Not to forget some really small 16-bit horrow games made by the little people, some of them I have talked about before during the month of Halloween xD

Oh yeah, it's amazing what small studios and individuals can accomplish. Look at Jasper Byrne. He developed Lone Survivor almost single-handedly. And it's a scarier (and better) game than something like Resident Evil 6, which cost millions and employed a development staff north of 600 people.

I've heard of it. I never played it, but I heard it was good. It does look scarier and more interesting than RE6. Now that game was a hot mess. It wasn't even scary :



 

              

Dance my pretties!

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