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This threads shows what happened: the audience is super divisive, too picky about everything and nothing is good enough or like the original horror game.

"Slender is not scary, there are just jump scares, blah..."
"Evil within is too action, not really what i really fell in love with on the origianl resident evil..."
"Outlast is notsurvival horror, you can't do anything, just run"

Its ok, you can do whatever you want with your money, but you can't blame companies for not investing on it. Even if those games sell enough to sustain the developer, i don't think that team make those games would be happy with being target of so many nipticking.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko