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Soundwave said:
Speaking of which ...

Looks like someone on NeoGaf and Beyond3D spotted the "SCORPIO" here

https://forum.beyond3d.com/posts/1916838

Sounds like 36 compute units ... 36 CUs on a Polaris is 6+ TFLOP as I've been saying.

It's all lining up now.

I expect Microsoft and Sony to continue to use the same arch.  Isn't it weird that the PS4 Neo is also rumored to have 36CUs.  

I think that the Neo and the new Xbox One are actually much closer than we think in power.

PS4 Neo is also projected to be Polaris.  Read this from DF:

GPU: This is the most exciting aspect of the spec. Compute unit count doubles from 18 to 36, and clock-speed increases from 800MHz to 911MHz - a 14 per cent increase. That's an overall increase of 2.3x in FLOPs. The question is, what technology is being used here? AMD has created both of its current-gen console processors so far by taking older, off-the-shelf components and disabling a couple of compute units. In effect, Xbox One got the Radeon HD 7790, while PlayStation 4 got a more capable, semi-custom Radeon HD 7870. Here's where things get interesting - the 36 compute unit count cannot comfortably fit any of AMD's existing GPUs. It suggests that Sony and AMD have pushed the boat out, that they are usingthe upcoming Polaris technology.

 

So basically they are both the same thing.  the question will be which system is clocked faster and what type of memory both are using.