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JRPGfan said:
Pemalite said:

You are looking at the eSRAM wrong.
Think of it like an L4 CPU cache. - It can also be off-chip, Microsoft would be silly not to include it in a future console revision, it's benefits outweigh the cons, if it's not increasing performance, then it's reducing power consumption.

Microsoft then could upgrade the system ram to DDR4, with DDR4 now hitting 4266Mhz, Microsoft could double the bandwidth without much effort. (Barring the need for a chip respin to accomodate a newer memory controller.)
That would give the Xbox One 136GB/s of bandwidth without blowing out costs.

Still. I hope Microsoft doesn't release a new console, the Xbox One is fine the way it is, wait untill a new generation to introduce new hardware.

Good one :)

Lets go check newegg:

8gigs of DDR3 2133 = 35-40$

8gigs of DDR4 4266 = 280$

 

I know that microsoft pays a smaller cost than what consumers buy things for.

However the massive differnce in cost, is too massive to all just have been passed onto the consumer for no reason at all.

If Microsoft decide to go with bleeding edge DDR4 speeds, the price of the new Xbox One ii (one-two) would be high.

Basically Im saying you thinking it ll get DDR4 4266 speeds is wishfull thinking.

 

My guess:

DDR4 3200 = 102 GB/S memory speeds from ram.

eSRam = double up (32mb -> 64mb) 50% boost to speed here = 150 GB/s memory bandwidth.

 

This results in old Xbox One = 68 Gb/s from DDR3 + 102 Gb/s from eSram = about 170 Gb/s under optimal situations/less otherwise.

new Xbox One ii = 102 Gb/s from DDR4(3200) + 150 Gb/s from eSram = about 252 Gb/s under optimal situations/less otherwise.

 

To compaire:

PS4 Neo is rumored to have 218-220 Gb/s of memory bandwidth.

 

"I hope Microsoft doesn't release a new console, the Xbox One is fine the way it is"


Its happending.

Theres too much smoke for there not to be fire somewhere. When one of those leaked guys, has over 5 insider sources all confirming the same thing.

At this point theres no reason to suspect it isnt going to happend. Also it makes sense, MS cant just not compete against Sony with their Playstation.

If Sony does a PS4 neo and there isnt a new Xbox, things are gonna look bad.

That would put xbox in a Wii U like situation.... no one wants to be a intire gen or half gen, behinde in hardware.

Unfortunately you can't use "memory sticks" as a basis for pricing as Console manufacturers don't buy them in that form factor, but rather the individual chips themselves, plus they use manufacturing deals to get even lower pricing and cutting a middle man out (Like OCZ/Kingston/Corsair etc'.) by getting it direct from the factory.
You would also be surprised how well even moderately binned DDR4 memory can scale in clocks.

Plus console manufacturers look at things over a long term, higher price today could coincide with a lower price tomorrow... With that said, it all depends on if Microsoft does a chip respin with an updated memory controller or a new SoC design... If not and it's the same Jaguar blocks, memory controller and all, then DDR3 is likely to remain. (Although, DDR3 can run at up-to 3ghz which means 96GB/s of bandwidth on a 256bit bus, even seen some DDR3 kits hit 3.4ghz for 107GB/s.)




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