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rocketpig said:
MikeB said:
Omac said:
I just looked it up, gt5p is 1280x1080. That's not 1080p.

It is, 1080 lines progressively scanned. It's not FullHD, but a much higher resolution than 720p rendering such games on the PS3 this will be scaled up to FullHD output. You have different widescreen and square 480p (again meaning 480 lines progressively scanned) resolutions (amongst other 480p resolutions) as well.


But they don't call it 480p if it's running a 4:3 pixel ratio upscaled to fit a 16:9 format, which essentially is what GT5:P is doing in "1080p".


The game is horizontally scaled to fit FullHD displays, like the HDV 1080i standard uses a 1440 x 1080 resolution and is scaled up to 1920 x 1080 on 1080i or FullHD displays.

For the human eye the vertical resolution is more important. Scaling algorithmic processing can enhance image quality so for example 480p content may well actually look better on a HDTV than on a 480p native display. For example Toshiba uses a simplified low en Cell-derivative to enhance the quality of DVD output on HDTVs.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales