| Kyros said: but to flop they'd have to do truly miniscule numbers. Possibly true, I do not know about the development costs for these. But of course a game that costs 1million to develop needs much less sales than a game that costs 50 million to develop. A game is a flop if it a) doesn't return its development costs and/or b) sells much less than expected but userbase doesn't really come into that does it? I mean a game isn't more of a flop if it sells 50000 on the Wii than on the PS3 with half the userbase. |
The average wii game is said t cost between 3-5 million for development, where the PS3/XB360 can range from 10-20 million according to dev reports from GDC
I see your point about the flop thing, what I am saying is that people dont understand that a game that sells a few hundred thousand on the Wii is making the same money as a million seller on the ps3 or xb360.







