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This is why he does it:

Five Nights at Freddy's (Aug 19, 2014): 790,000 owners on Steam * $5 = $4.0 million in revenue
Five Nights at Freddy's 2 (Nov 10, 2014): 424,000 owners on Steam * $8 = $3.4 million in revenue
Five Nights at Freddy's 3 (Mar 2, 2015): 266,000 owners on Steam * $8 = $2.1 million in revenue
Five Nights at Freddy's 4 (Jul 23, 2015): 222,000 owners on Steam * $8 = $1.8 million in revenue

Considering Scott Cawthon makes these games all by himself, they're a literal goldmine for him.

They can support Scott's entire family for the rest of his life if he keeps tapping the wall until it officially runs dry....that's why he's back instead of preserving artistic integrity and ending it like he should.