Mummelmann said:
Agreed, UC series takes a similar approach to visuals that Rockstar use in their games, in that environments are more less real-looking but they behave oddly and character modles have an understated, yet clear cartoony stylization to them. So it's "real", rather than real. The visual quality and the visual style are two different things, and while the quality has gone up several notches since the first UC on PS3, the style remains the same even if the theme(s) and settings have matured quite a bit (UC4 is darker than the other games by far, but this makes it even better). |
Yep.
Uncanny Valley most closely refers to the feeling of dread we feel when we look at someone who is something like a sociopathic killer. It's something that we see as human, but there is just something slightly off. It's going to take decades before we reach such a level in gaming where UV actually does something. Right now, it's just "real" looking. Also, it's almost impossible to see UC in a picture. It requires movement.
The closest you can really get in a still is a picture of a corpse, and that's only because you know for sure there's something wrong.









