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spemanig said:
Veknoid_Outcast said:

Very well said. I couldn't have put it any better.

This is also the reason I'm not too excited for the game. I need goals and benchmarks to really enjoy an action-adventure game like this. While No Man's Sky seems ambitious and rich in ideas, it doesn't seem to have a strong sense of purpose or direction.

Yeah, but neither does Minecraft.

I'm suprised there's so much doubt of the viability of a game like this in a post-Minecraft world. Many people don't need that sense of direction. NMS is being positioned as a toolbox of mechanics for a community to discover together. It takes a look a why Minecraft and Dark Souls are so successful, and makes a game out of that. NMS is a game about community, and I'm sure that's going to resonate with tens of millions of people.

Minecraft is a completely different beast. It's not about exploration. The end goal is creativity and self expression. That's why it's so popular. You can present yourself to the world.

In NMS there is no self expression. Everything is pre calculated, nothing your own. You can not go and say "Hey look what I discovered" because it's just plain luck and circumstance. You can't have a lasting effect since there is no consistency in the world other than the named planets and species which are ultimately pointless because for every planet and creature there are a million that are very similar.

It will be fun for the first few weeks and then again when someone reaches the center first. And that's it.



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