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Mazzy said:
RJ_Sizzle said:

Sorry bro, your crusade for UC4 to be a failure has come to an end. You stated yourself definitively that Sony's expectations for the game were high, and throwing around arbitrary numbers and citing non-sequitors such as delays, Gears of War and added staff as your only reasons. All without once citing an actual figure or goal as to what Sony's actual expectations for what figure they wanted the game to reach.

Judging from the tone of your posts, whatever number they  put out wouldn't have been enough. The game is your proverbial giant for this gen. Now hurry, eat your crow before it gets cold.

So you're just trolling. I showed factors that would have very significant effects on the budget, and you just casually dismiss the dev team and marketing budget swelling. I included the Gears of War to show how much the budgets of these games increase as they grow in popularity and the overall budget swells to match it. 

We won't know internal expectations because those are not publicly available. If we can't discuss how well a game did without knowing exact internal budgets and expectations, then there is no point even discussing any sales, because we don't ever get this information, aside from the rare PR that explicitly states a game exceeded expectations.

You added those factors without having any knowledge of context or comparison so they're pretty much moot. Most publishers would be more than happy to see first week numbers on the level of this game. If the ND staff for this game according to you is 300 or so, that's still modest compared to the average Assassins Creed game or what have you. I think it's safe to believe UC4 has well cleared the budget and marketing hurdle to see pure profit at this point.